This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Dystopia Level is a single-level PWAD for Doom II that came out in 1995. It was created by Anthony Czerwonka (Adelusion). It was originally created for Heretic then converted for Doom II.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the north-western of the four main square rooms, take the west door. On climbing the third step, a secret door will open in the main room (just north of the door – it only opens briefly but can be opened as often as needed), leading to a room with two shotgun guys, two heavy weapon dudes (not on easy skill), two medikits, a backpack (hard skill only), a box of bullets, a box of shotgun shells, a computer area map and a megasphere. (sector 298)
- Press the switch in the north-eastern of the four main square rooms. This opens a door to the east – to the right of this door is a marked section of wall – pressing it opens up a door just behind the opened door, leading to a room with a rocket launcher, a plasma rifle, a BFG9000, a soul sphere, some energy cells, and several monsters (there are also some health bonuses and armor bonuses behind fake walls in the weapons room). (sector 215)
A total of 16 obstacles and decorations have no flags set for any of the three difficulty classes, so they do not actually appear in the level. The same applies to the following multiplayer-only weapons: five chainguns (Things 3, 10, 416, 560 and 561) and five plasma guns (2, 9, 11, 414 and 420).
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south-east. (thing 5)
- facing south-west. (thing 6)
- facing south-east. (thing 7)
- facing north-east. (thing 143)
- facing south. (thing 346)
- facing north. (thing 347)
- facing south. (thing 348)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1394.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
41 |
50 |
51
|
Shotgun guy |
48 |
59 |
63
|
Heavy weapon dude |
20 |
35 |
39
|
Imp |
22 |
36 |
43
|
Lost soul |
5 |
11 |
10
|
Demon |
7 |
9 |
9
|
Revenant |
5 |
13 |
20
|
Cacodemon |
7 |
13 |
17
|
Pain elemental |
2 |
5 |
6
|
Hell knight |
4 |
9 |
10
|
Baron of Hell |
1
|
Arachnotron |
2 |
3 |
3
|
Mancubus |
4 |
6 |
8
|
Arch-vile |
1
|
Spiderdemon |
0 |
0 |
1
|
Cyberdemon |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
7 |
6 |
6
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
3
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
4 |
6
|
Box of bullets |
11 |
11 |
13
|
4 shotgun shells |
12 |
12 |
14
|
Box of shotgun shells |
18 |
18 |
20
|
Rocket |
5
|
Box of rockets |
7
|
Energy cell |
16 |
16 |
17
|
Energy cell pack |
14
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
65 |
65 |
72
|
Medikit |
15 |
15 |
17
|
Armor |
3
|
Megaarmor |
5
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
35
|
Health bonus |
33
|
Supercharge |
2
|
Megasphere |
2
|
Backpack |
3 |
3 |
4
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
2
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]