Dystopia 301

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Dystopia 301
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Author Anthony Czerwonka
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Dystopia 301 is a single-level PWAD for Doom II that came out in 1996. It was created by Anthony Czerwonka (Adelusion) as an add-on level to Dystopia 3.

Walkthrough[edit]

Map of Dystopia 301
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the yellow key area, press on the green wall in the back. Return to the starting point and you will be able to get the BFG9000 to the south. (sector 141)
  2. Open the blue door and open a wall to the west to pick up a radiation suit. (sector 143)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:27.77 Argentum 2021-09-16 D301b_UVM_427.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 4, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 161)
  2. facing south. (thing 162)
  3. facing north. (thing 163)
  4. facing north-east. (thing 164)
  5. facing north-west. (thing 166)
  6. facing south-east. (thing 169)

Statistics[edit]

Map data[edit]

Things 173
Vertices 761*
Linedefs 730
Sidedefs 1081
Sectors 146
* The vertex count without the effect of node building is 608.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]