E1: Heart of the Feathered Serpent (Elementalism)
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Elementalism maps |
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Realm of Earth
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Realm of Water |
Realm of Fire |
This level occupies the map slot E1. For other maps with a non-standard slot, see Category:Non-standard map slots.
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E1: Heart of the Feathered Serpent is the first map in the Realm of Earth episode of Elementalism. It was designed by DMPhobos and uses the music track "Ainihkiwa" by John Weekley (PRIMEVAL). The par time defined in ZMAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the right temple and inside, head to the damaged room and jump across to the northeast wall which has a small switch. Pressing it opens bars to the west, which has a berserk pack. (sector 1860)
- Enter the northwest temple and find a skull switch to the southwest. Press it to open the west wall. Enter here to get shotgun shells, elemental wand ammo, and a stimpack. (sector 2567)
- Enter the right temple and inside, head to the damaged room and enter the northeast hall. Open the northwest wall to get a box of ammo and a box of rockets. (sector 2811)
- Enter the left temple and lower to the bottom floor. Open the west wall to get a backpack, health bonuses, armor bonuses, a medikit, and rockets. (sector 3135)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on August 20, 2022.
Statistics[edit]
Map data[edit]
Things | 1284 |
Vertices | 14687 |
Linedefs | 20393 |
Sidedefs | 37249 |
Sectors | 6177 |
Things[edit]
This level contains the following numbers of things per skill level:
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