E1A6: The Spillway (The Adventures of Square)

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The Adventures of Square maps
Ep. 1: Cornered by Circles
Ep. 2: Galactic Lunacy

A1 A2 A3 A4 A5 A6 A7 A8 A9 A10 A11 A12

Deathmatch maps

01 02 03 04 05 06

This level occupies the map slot E1A6. For other maps with a non-standard slot, see Category:Non-standard map slots.
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E1A6: The Spillway is the sixth map in the Cornered by Circles episode of The Adventures of Square. It was designed by Gus Knezevich (Alfonzo) and Xaser Acheron, and uses the music track "".

Walkthrough[edit]

Map of The Spillway
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the cave with the high canal southeast of the start, jump onto the canal and jump northeast to get a piece of pie. Make sure you do this before releasing the water in the canal, otherwise this secret is not accessible. (sector 1180)
  2. In the cave with the high canal southeast of the start, jump to the east. At the shotbow, jump up and get the backpack. (sector 413)
  3. In the cave with the high canal southeast of the start, get into the water and swim to the northeast. Dive in to get a happy sphere. (thing 450 via script 8 and "secret trigger" thing 262)
  4. On the bridge leading north to a square door, head to the southeast light, crouch, then attempt a jump southeast, to a small opening below. When you get there, make another jump going south and west to get a backpack and Circool-aid. (sector 86)
  5. At the southwest end, go through the left set of pipes to a switch. Head north, through the path, then get the TNT crate to the east. Head back to the southwest side, place the crate near the cracked wall, and shoot it. Head out to this area, then go north and east. The locationator counts as the secret. (sector 1253)
  6. At the southwest end, head east and up the steps. Look south, then run to the wall entering the hole there. Follow the path and get the Hellshells and Hellshell launcher to the southeast. (sector 854)
  7. At the southeast end, go into the water at the west side and lower the northwest wall to get a Fizz-o pop. (thing 260 via "secret trigger" thing 261)
  8. Head west through a door and a lift from the square key. Head west again and jump and crouch into a vent going west. At the end, you can jump to a happy sphere. (sector 374)
  9. At the northwest walkway of nukage, jump to the west wall and open either the north or south walls to get this secret, which contains Hellshells and backpacks. (sector 943)
  10. Enter the northwest nukage cave from the south and dive into the first nukage pool you see to get Fizz-o pop. (thing 1273 via "secret trigger" thing 644)
  11. At the north end, get to the water to the northeast where you will see a large dam running water down. Jump towards it, and keep jumping until you get to the top to get soda and a happy sphere. (sector 646)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 4, 2022.

Statistics[edit]

Map data[edit]

Things 1364
Vertices 6663
Linedefs 8312
Sidedefs 13510
Sectors 1318

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]