E1FINAL: Colddell (The Joy of Mapping 5)

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The Joy of Mapping 5 maps
Ep.1: Tidings of Joy
Ep.2: It's Swamplicated

M1 M2 M3 M4 M5 M6 M7 M8 M9
M10 M11 M12 FINAL SECRET

Ep.3: State of Submergency

M1 M2 M3 M4 M5 M6 M7 M8 M9
M10 M11 M12 FINAL SECRET

Ep.4: As Heavens Fall

M1 M2 M3 M4 M5 M6 M7 M8 M9
FINAL SECRET

This level occupies the map slot E1FINAL. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1FINAL: Colddell is the twelfth and final map in the Winter Zombieland episode of The Joy of Mapping 5: Winter Weekend. It was designed by kyle2959 and uses the music track "Forgotten Valley," originally composed by Icytux for the Revolution! MIDI Pack. The par time defined in MAPINFO is 2:35.

Walkthrough[edit]

Map of Colddell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, go to the east wall and find a small red button on its south side. Head north and take the lift. Ride up to get rockets, stimpacks, a medikit, a rocket launcher, boxes of rockets, shotguns (not on Hey, Not Too Rough or lower), and a soul sphere. (sector 946)
  2. Head into the deep water at the broken bridge and dive south to find a plasma gun. (thing 71)
  3. Open the red door and the door behind it. Go to the tree and find a small button just west of it. Use it and head southwest to get a plasma gun and a BFG9000. (sector 469)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 26, 2023.

Statistics[edit]

Map data[edit]

Things 2627
Vertices 3852
Linedefs 4573
Sidedefs 8488
Sectors 964

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]