E1M11: And All I Wanted After This (The Joy of Mapping 5)

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The Joy of Mapping 5 maps
Ep.1: Tidings of Joy
Ep.2: It's Swamplicated

M1 M2 M3 M4 M5 M6 M7 M8 M9
M10 M11 M12 FINAL SECRET

Ep.3: State of Submergency

M1 M2 M3 M4 M5 M6 M7 M8 M9
M10 M11 M12 FINAL SECRET

Ep.4: As Heavens Fall

M1 M2 M3 M4 M5 M6 M7 M8 M9
FINAL SECRET

This level occupies the map slot E1M11. For other maps which occupy this slot, see Category:E1M11.
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E1M11: And All I Wanted After This is the eleventh map in the Winter Zombieland episode of The Joy of Mapping 5: Winter Weekend. It was designed by Seongbae Park (antares031) and uses the music track "Polar Night" by Tristan Clark. The par time defined in MAPINFO is 5:30.

Walkthrough[edit]

Map of And All I Wanted After This
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head northwest from the start and when you see the green armor, lower a wall to the west to get a chainsaw. (sector 469)
  2. In the central valley, head to the bottom and head northeast to a red switch. Use it to raise a rock to the south. Head to the ledge above the switch and run south to the rock to access a rocket launcher and rockets. (sector 158)
  3. Enter the building and open the north door. Go past the lamp and lower the south wall to get a megaarmor. (sector 406)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 26, 2023.

Statistics[edit]

Map data[edit]

Things 1030
Vertices 10802*
Linedefs 8752
Sidedefs 15815
Sectors 853
* The vertex count without the effect of node building is 7540.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]