This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
E1M1: Beginning of the End is the first map of Doom Redemption. It was designed by Simon Judd (sirjuddington) and uses his remix of "At Doom's Gate" from Doom as its music track.
Walkthrough[edit]
Map of Beginning of the End
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the wall south of the exit door to find a lift to a soul sphere. (sector 61)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on September 27, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north-west. (thing 199)
- facing west. (thing 200)
- facing west. (thing 201)
- facing south. (thing 203)
- facing north. (thing 205)
- facing south. (thing 207)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 608.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
22 |
23 |
26
|
Shotgun guy |
9 |
14 |
23
|
Imp |
13 |
24 |
27
|
Demon |
1 |
2 |
4
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Chaingun |
3
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
9
|
Box of bullets |
3
|
4 shotgun shells |
10
|
Box of rockets |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7
|
Medikit |
1
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
11
|
Health bonus |
22
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
7
|
Exploding barrel |
16
|
Teleport landing |
2
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
22 |
23 |
26
|
Shotgun guy |
9 |
14 |
23
|
Imp |
13 |
24 |
27
|
Demon |
1 |
2 |
4
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Chaingun |
3
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
9
|
Box of bullets |
3
|
4 shotgun shells |
10
|
Box of rockets |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7
|
Medikit |
1
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
11
|
Health bonus |
22
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
6
|
Exploding barrel |
16
|
Teleport landing |
2
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]