E1M1: Dying Time (The Beginning of the End (part 1))
From DoomWiki.org
| The Beginning of the End (part 1) maps |
|---|
Episode 1
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| Episode 2 |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M1: Dying Time is the first map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses a MIDI rendition of the music track "The Four Horsemen" by Metallica.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the south end, take the lift up, go east, then north to reach the switch. Use it to lower it, then use the wall to the north to get a plasma gun. (sector 92)
- After pressing the switch to get Secret #1, return to the starting point and enter the door to the right. Just before the next door, open the vine-covered wall between the metal ridges and shoot the barrels to get health bonuses, armor bonuses, and a box of shotgun shells. This area has four secrets. (sector 38)
- See Secret #2. (sector 39)
- See Secret #2. (sector 40)
- See Secret #2. (sector 36)
- In the central room, the southwest wall is a lift. Use it and ride it up to get health and armor bonuses. (sector 85)
- Open the misaligned wall next to the exit door to find a health bonus and a teleporter back. (sector 79)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:09.31 | Napsalm | 2023-10-25 | end111-931.zip | |
| NM speed | 0:09.31 | Napsalm | 2024-07-21 | end111n931.zip | |
| UV max | 1:16.11 | DidierTranber | 2011-03-11 | end111-116.zip | |
| NM 100S | 1:21.63 | DidierTranber | 2011-02-04 | end111s121.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on October 3, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 191)
- facing north. (thing 192)
- facing west. (thing 193)
- facing east. (thing 194)
- facing north-east. (thing 195)
- facing north. (thing 226)
Statistics[edit]
Map data[edit]
| Things | 245 |
| Vertices | 679* |
| Linedefs | 676 |
| Sidedefs | 921 |
| Sectors | 93 |
* The vertex count without the effect of node building is 581.
Things[edit]
This level contains the following numbers of things per skill level:
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