E1M1: Endoom Trance (2022 A Doom Odyssey)
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2022 A Doom Odyssey maps |
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Starbase Antipathy
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Gateway to Jigoku |
Al Dante |
Tormented Suffering |
Incendio Crucio |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1: Endoom Trance is the first map in episode Starbase Antipathy of 2022 A Doom Odyssey. It was designed by Kristian Aro (Nebula) and Paul Corfiatis, and uses the music track "Barrels Divine" by Paul Corfiatis. The par time defined in MAPINFO is 30 seconds.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east from the start, then northeast to a bright wall. Open the east wall to get a medikit, shotgun shells, and a box of ammo. (sector 271)
- Head south from the yellow key to the ledge with the shotgun. There is a switch here. Press it and run to the south wall with two ammo clips. Take the lift up to get shotgun shells, armor bonuses, and health bonuses. (sector 87)
- Open the yellow door and look at the grate to the north, finding a red button behind it. Shoot the button to open a wall next to it. Head there and up the steps to get a medikit and a switch. The switch opens a wall which leads to ammo clips and a megaarmor. (sector 191)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | 0:20.29 | DidierTranber | 2022-11-16 | 20do11nm020.zip | Also Pacifist |
UV max | 0:55.57 | Andrea Rovenski (Cyberdemon531) | 2023-12-10 | 22ado1-1-5557.zip | |
NM 100S | 0:42.11 | Andrea Rovenski (Cyberdemon531) | 2023-03-24 | 22ado1-1s42.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 1:38.26 | Andrea Rovenski (Cyberdemon531) | 2022-11-06 | 22ado1-1t138.zip | |
UV pacifist |
The data was last verified in its entirety on December 31, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 133)
- facing west. (thing 134)
- facing south-east. (thing 135)
- facing north. (thing 136)
- facing east. (thing 137)
- facing north. (thing 138)
- facing south. (thing 139)
- facing north-west. (thing 140)
Statistics[edit]
Map data[edit]
Things | 157 |
Vertices | 1196* |
Linedefs | 1383 |
Sidedefs | 2138 |
Sectors | 293 |
Things[edit]
This level contains the following numbers of things per skill level:
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