E1M1: Hangar (Wonderful Doom)
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Wonderful Doom maps |
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Knee-Deep in the Dead
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The Shores of Hell |
Inferno |
Thy Flesh Consumed |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1: Hangar is the first map in the Knee-Deep in the Dead episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the central room, then west, then open the darkest wall here to find a hidden passage with a shotgun, shotgun shells, armor bonuses, stimpacks, and a box of shotgun shells. (sector 18)
- In the room before the exit room, open the northwest wall to find a box of shotgun shells. You can also access this secret from the courtyard behind Secret #4 if you go all the way to the west side and open the east wall. (sector 29)
- In the central room, get on the blue floor from the north side to lower the southeast terminal in the room. Get on this floor and ride it up, then press on the lights in the southeast corner to get a megaarmor. (sector 79)
- In the hall just before the zigzag walkway, press on the green wall at the east side with the silver ridges around it to find a secret passage with health bonuses. This leads to a courtyard with a box of ammo. If you head further west and around, you can find a medikit and a wall that reveals Secret #2. (sector 89)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:10.54 | Aleksey Kamenev (4shockblast) | 2021-09-03 | w1d1p010.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 0:43.83 | Karim El-Sheikh (Kimo Xvirus) | 2010-04-08 | w1d1-043.zip | |
NM 100S | 0:28.51 | DidierTranber | 2011-12-01 | w1d1s028.zip | |
UV -fast | |||||
UV -respawn | 1:36.29 | David Spring (Springy) | 2013-02-25 | w1d1r136.zip | |
UV Tyson | 1:01.69 | Nikolay Kamnev (Heretic) | 2008-08-04 | w1d1t101.zip | Plays back with wd_old.wad |
UV pacifist | 0:10.54 | Aleksey Kamenev (4shockblast) | 2021-09-03 | w1d1p010.zip |
The data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north-east. (thing 127)
- facing west. (thing 128)
- facing south. (thing 129)
- facing east. (thing 130)
- facing west. (thing 131)
Statistics[edit]
Map data[edit]
Things | 136 |
Vertices | 634* |
Linedefs | 662 |
Sidedefs | 888 |
Sectors | 115 |
Things[edit]
This level contains the following numbers of things per skill level:
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