E1M1: Hangar (Wonderful Doom)

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Wonderful Doom maps
Knee-Deep in the Dead
The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1: Hangar is the first map in the Knee-Deep in the Dead episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Walkthrough[edit]

Map of Hangar
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, get on the blue floor from the northern side to lower the southeastern terminal in the room. Get on this floor and ride it up, then press on the lights in the southeastern corner to get a megaarmor. (sector 79)
  2. Head north of the central room, then west, then press the darkest wall here to find a hidden passage with a shotgun, shotgun shells, armor bonuses, stimpacks, and a box of shotgun shells. (sector 18)
  3. In the hall just before the zigzag walkway, press on the green wall at the eastern side with the silver ridges around it to find a secret passage with health bonuses. (sector 89) This secret leads to a courtyard with a box of ammo. If you head further west and around, you can find a medikit and a wall that reveals Secret #4.
  4. In the room before the exit room, open the northwestern wall to find a box of shotgun shells. (sector 29) You can also access this secret from the courtyard behind Secret #3 if you go all the way to the western part of the map and open the eastern wall.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.54 Aleksey Kamenev (4shockblast) 2021-09-03 w1d1p010.zip Cross-listed from Pacifist
NM speed
UV max 0:43.83 Karim El-Sheikh (Kimo Xvirus) 2010-04-08 w1d1-043.zip
NM 100S 0:28.51 DidierTranber 2011-12-01 w1d1s028.zip
UV -fast
UV -respawn 1:36.29 David Spring (Springy) 2013-02-25 w1d1r136.zip
UV Tyson 1:01.69 Nikolay Kamnev (Heretic) 2008-08-04 w1d1t101.zip Plays back with wd_old.wad
UV pacifist 0:10.54 Aleksey Kamenev (4shockblast) 2021-09-03 w1d1p010.zip

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-east. (thing 127)
  2. facing west. (thing 128)
  3. facing south. (thing 129)
  4. facing east. (thing 130)
  5. facing west. (thing 131)

Statistics[edit]

Map data[edit]

Things 136
Vertices 634*
Linedefs 662
Sidedefs 888
Sectors 115
* The vertex count without the effect of node building is 530.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]