E1M1: The Entry (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1: The Entry is the first map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "". In the 10th anniversary edition some geometry changes were applied but the things population remained the same.

Walkthrough[edit]

Map of The Entry (original)
Map of The Entry (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As you take the steps leading up to the blue key, press on a wall to the east to get a soul sphere. (sector 37)
  2. Get the blue key, then, guided by arrows on the floor, return all the way to the starting point and take the new passage to the east to get a green armor, a box of shotgun shells, and a box of ammo. (sector 32)
  3. Flip the switch in the northern hallway to reveal another hallway leading further north to another switch. Use that one and then go southwest to find demons and armor bonuses. (sector 46)
  4. In the exit room, use the wall just to the right of the exit switch (south from it), then flip the next switch you see to lower the walkway allowing you to reach the chaingun. (sector 53)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:14.91 aconfusedhuman 2022-09-09 a1d1p1491.zip Cross-listed from Pacifist
NM speed 0:16.86 Kyle McAwesome 2014-09-10 a1d1n016.zip
UV max 1:04.86 Memfis 2013-01-26 a1d1-104.zip
NM 100S 0:33.74 Kyle McAwesome 2011-09-26 a1d1s033.zip
UV -fast 1:11.74 Ryan Krafnick (Kraflab) 2015-04-28 a1d1f111.zip
UV -respawn 1:12.74 Kyle McAwesome 2011-09-19 a1d1r112.zip
UV Tyson 2:48.66 Kyle McAwesome 2011-08-15 a1d1t248.zip
UV pacifist 0:14.91 aconfusedhuman 2022-09-09 a1d1p1491.zip
NoMo 0:14.80 aconfusedhuman 2022-09-08 a1d1o1480.zip
Stroller 0:35.49 BigBoy91 2020-07-03 a1d1str035.zip

The data was last verified in its entirety on September 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 101)
  2. facing south-west. (thing 102)
  3. facing north-east. (thing 103)
  4. facing south. (thing 104)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]