E1M1: The Ruins (NJ Doom)
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| NJ Doom maps |
|---|
Come out fighting
|
| Blood, Guts 'n' Gory |
| Oh Hell |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M1: The Ruins is the first map in the Come out fighting episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the south-east of the level is a door leading to a room with a Y-shaped path across some nukage. South of this door is a secret door leading to six health bonuses, a medikit, a box of bullets, and a chaingun. (sector 64)
- The long east-west corridor in the north of the level has two dark computer panels on its south wall. The western one is a secret door, leading to a room with 0-4 shotgun guys, a medikit, a chainsaw, and a box of shotgun shells. (sector 90)
- The westernmost dark computer panel on the north wall of the same corridor opens on shooting, revealing a room with 1-3 imps. (sector 80)
- Shooting the eastern wall of the structure in #3 opens it, revealing 0-2 imps and a soul sphere. (sector 81)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 1:33.86 | Andrea Rovenski | 2023-05-28 | nj1-1-133.zip | |
| NM 100S | |||||
| UV -fast | 1:36.09 | Andrea Rovenski | 2023-05-28 | nj1-1f136.zip | |
| UV -respawn | |||||
| UV Tyson | 2:42.34 | Andrea Rovenski | 2025-10-07 | njd1-1t242.zip | |
| UV pacifist | |||||
| NoMo | 0:31.26 | Napsalm | 2025-01-25 | njdoom11o3126.zip | |
| Stroller | 1:35.77 | Andrea Rovenski | 2025-07-14 | njd1-1str135.zip |
The data was last verified in its entirety on October 31, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 28)
- facing north-east. (thing 29)
- facing south-west. (thing 30)
- facing north. (thing 31)
- facing west. (thing 32)
- facing south. (thing 33)
Statistics[edit]
Map data[edit]
| Things | 135 |
| Vertices | 501* |
| Linedefs | 527 |
| Sidedefs | 729 |
| Sectors | 97 |
Things[edit]
This level contains the following numbers of things per skill level:
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