E1M1: Vestibule (ZPack)
From DoomWiki.org
ZPack maps |
---|
The Remains of UAC
|
Descent to Darkness |
Armageddon |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M1: Vestibule (M_CPTT01.wad) is the first map in episode The Remains of UAC of ZPack. It was designed by Captain Toenail and uses the music track "Stealth Frag" by Sonic Mayhem, from Quake II. The par time defined in MAPINFO is 5:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Shoot the glass to the right of the starting point, then jump and crouch through. There is a berserk pack, an ammo clip, a stimpack, and shotgun shells here. (sector 87)
- In the big room, shoot the window to the right and hop through to the courtyard. A green armor is on top of a crate in the northwest. Time a jump from the window to this crate to reach it. (sector 214)
- Near the aforementioned crate, shoot the north window and hop through. Enter the nukage and get rid of the cacodemon in front of the switch. After flipping it, resurface and the door to the right will be open with some former humans and a chainsaw inside. (sector 372)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:30 | Dastan | 2021-09-11 | zpck1m1-030.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 03:25 | Andrea Rovenski (Cyberdemon531) | 2015-11-29 | z1p1t325.zip | |
UV pacifist | |||||
NoMo | 00:18 | Andrea Rovenski (Cyberdemon531) | 2014-12-21 | z1p1o018.zip |
The data was last verified in its entirety on December 21, 2021.
Statistics[edit]
Map data[edit]
Things | 253 |
Vertices | 1960* |
Linedefs | 2310 |
Sidedefs | 3934 |
Sectors | 421 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
The layout of this map is reminiscent of MAP01: System Control of TNT: Evilution, and indeed the map is meant to be an enhanced remake of it.