E1M1 (ASDoom)

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ASDoom maps
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1 is the first map of ASDoom. It was designed by Andy Sheppard.

Walkthrough[edit]

Map of E1M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-east. (thing 118)
  2. facing west. (thing 119)
  3. facing south. (thing 120)
  4. facing south. (thing 121)
  5. facing south. (thing 122)

Statistics[edit]

Map data[edit]

Things 123
Vertices 463*
Linedefs 488
Sidedefs 596
Sectors 71
* The vertex count without the effect of node building is 409.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]