E1M1 (The Apocalypse Project)

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The Apocalypse Project maps
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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E1M1 is the first map of The Apocalypse Project. It was designed by Daniel Hornbaker.

Walkthrough[edit]

Map of E1M1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The corridor outside the first room counts as a secret and is impossible to miss. (sector 144)
  2. The lift leading to the staircase east of the blue door counts as a secret and is impossible to miss. (sector 90)
  3. North of the blue door are two alcoves containing imps. The eastern one has a secret door on the back wall (marked with a different texture) leading to nine health bonuses, three armor bonuses, two stimpacks, and a box of shotgun shells. (sector 32)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:20.74 Serge Marudov (Never_Again) 2011-06-14 apocalyp_na.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Statistics[edit]

Map data[edit]

Things 214
Vertices 637*
Linedefs 750
Sidedefs 1160
Sectors 193
* The vertex count without the effect of node building is 558.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]