E1M2: Admin Offices (Solar Struggle)

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Solar Struggle maps
Titan Terror
Ceres Carnage

M1 M2 M3 M4 M5 M6 M7 M8 M9

Moon Madness

M1 M2 M3 M4 M5 M6 M7 M8 M9

Venusian Violence

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Admin Offices is the second map in the Titan Terror episode of Solar Struggle. It was designed by Peccatum Mihzamiz and uses the music track "Dancing Snakes," originally composed by Stuart Rynn (stewboy) for Heartland.

Walkthrough[edit]

Map of Admin Offices
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. At the start, turn around and backtrack to the now destroyed bridge leading to the previous level. Jump off it and turn left to find a chainsaw. (sector 193)
  2. In the bathroom, the second stall is noticeably dirty. The wall behind it will open, giving you access to a vent that in turn leads to a chaingun. (sector 594)
  3. In the room connecting the computer room containing the blue key with the walkway containing all the keyed doors, find a vent behind the staircase and shoot it gain access to health and armor bonuses, and an alternative route around the blue door. (sector 902)

Non-official[edit]

  • The four "water coolers" (blue cylinders on top of a white box) can be interacted with to lower them and access some health bonuses. If all four are lowered, the armor perched on top of a fountain in the garden becomes accessible.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:51.91 Bugslide 2023-05-01 sstruge1m2-51.zip
NM speed
UV max
NM 100S 1:56.09 Doomy__Doom 2023-05-01 sse1m2s-156.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 12, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 123)
  2. facing south. (thing 124)
  3. facing north. (thing 126)
  4. facing west. (thing 290)
  5. facing east. (thing 291)
  6. facing north. (thing 292)

Statistics[edit]

Map data[edit]

Things 569
Vertices 8132*
Linedefs 7547
Sidedefs 13388
Sectors 1416
* The vertex count without the effect of node building is 6373.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]