E1M2: Blast (ZPack)

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ZPack maps
The Remains of UAC
Descent to Darkness

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0


M1 M2 M3 M4 M5 M5 M6 M7 M8 M9 M0

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Blast (M_PHOBUS3.wad) is the second map in episode The Remains of UAC of ZPack. It was designed by James Cresswell (Phobus) and uses the music track "Fortuna" from Star Fox, composed by Hajime Hirasawa, in a MIDI version sequenced by Sivak Drac. The par time defined in MAPINFO is 6:40.


Map of Blast
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the central room, take either of the lifts up, then take the left door to the next hall. Press on the edge of the inner bend without a silver ridge on top to open a cave with a plasma gun. (sector 238)
  2. When you pick up the red key, two cacodemons will emerge from the nukage nearby. Behind them, walk through the nukage to find a berserk pack. Picking up the berserk pack actually triggers this secret. (thing 76 via thing 315, ZDoom's "secret trigger" actor)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:47 Andrea Rovenski (Cyberdemon531) 2014-12-21 z1p2-047.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 00:29 Andrea Rovenski (Cyberdemon531) 2014-12-21 z1p2o029.zip

The data was last verified in its entirety on December 21, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north-east. (thing 100)
  2. facing east. (thing 101)
  3. facing south. (thing 102)
  4. facing south-east. (thing 103)
  5. facing north-west. (thing 104)
  6. facing north. (thing 105)
  7. facing north. (thing 106)
  8. facing west. (thing 107)


Map data[edit]

Things 316
Vertices 4577*
Linedefs 5566
Sidedefs 10102
Sectors 520
* The vertex count without the effect of node building is 4577.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]