E1M2: Castle Gardens (Heretic Upstart Mapping Project)

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HUMP maps
The Ruins of Parthala
Mount Suffering

M1 M2 M3 M4 M5 M6 M7 M8

The Ophidian Nest

M1

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.

E1M2: Castle Gardens is the second map in episode The Ruins of Parthala of Heretic Upstart Mapping Project. It was designed by SOSU and uses the music track "".

Walkthrough[edit]

Map of Castle Gardens
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

On thou art a smite-meister (TAASM) skill level or higher, all but one of the golems, nitrogolems and undead warriors encountered will be ghosts, and all the gargoyles encountered will be changed to fire gargoyles.

Take the Wand Crystals and Gauntlets of the Necromancer and kill the golems in front of you (there are also gargoyles nearby on bringest them oneth (BTO) skill level or higher, and an undead warrior on TAASM), then go through the north-east door and follow the corridor past another golem and nitrogolem to another door, watching out for two ambushes by gargoyles (or disciples of D'Sparil on TAASM or higher) as you go. Behind the door is a room with more golems and nitrogolems on either side, so run forward to find an Ethereal Crossbow in front of a switch and press the switch to lower a lift by the west wall. Ride the lift up to reach the yellow key.

With the yellow key, drop back into the starting room and open the west door to reach an outdoor area with three columns - there are golems hiding behind the columns, and some gargoyles will attack from the south (along with a disciple on TAASM or higher). Look behind the north column to find a hidden switch and press it, then go round to the south side of the outdoor area to find that some stairs have risen leading up to the green key. From this key, walk forward to drop back down to the starting room then go through the north-west door to see the exit door in front of you - behind this door is the exit switch, guarded by a disciple on BTO or higher.

Other points of interest[edit]

Secrets[edit]

  1. Open the wall north of the start between the doors to get a Morph Ovum. (sector 26)
  2. Enter the north-east door at the start and use the wall with the banner immediately to your right. Open the north wall here to get a Phoenix Rod. (sector 6) You can also open the banner wall to the east to find a shortcut to the yellow key room, which lets you avoid the gargoyle/disciple ambushes that would occur if you walked round the Phoenix Rod area.
  3. In the south-east room, take the lift to the yellow key, then jump south and use the banner to find Timebombs of the Ancients and a Silver Shield. (sector 76)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 152
Vertices 657*
Linedefs 709
Sidedefs 1031
Sectors 138
* The vertex count without the effect of node building is 567.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]