E1M2: Goop City (Sacrifice)

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Sacrifice maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Goop City is the second map of Sacrifice. It was designed by Ty Halderman and Robert Taylor.


Map of Goop City
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with the red 'Hi' on the floor, there is a secret door in the north-east (marked with a different texture), leading to a demon (two on hard skill), and a soul sphere. (sector 13)
  2. The red key is located in the eastern of four triangular rooms in the south-east of the level. Entering the northern of these rooms opens up two traps in the north and south of this area. The northern one has a secret door on its west side (marked with a different texture), leading to a clip, a shotgun guy, a demon (medium and hard skills only), a medikit, a zombieman or shotgun guy, an armor and a radiation shielding suit. (sector 80)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 383)
  2. facing south. (thing 384)
  3. facing south. (thing 385)
  4. facing north. (thing 386)
  5. facing east. (thing 387)
  6. facing east. (thing 388)


Map data[edit]

Things 392
Vertices 961*
Linedefs 1023
Sidedefs 1379
Sectors 175
* The vertex count without the effect of node building is 850.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


External links[edit]