E1M2: Helicopter Bay (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Helicopter Bay is the second map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Kristian Aro (Nebula) and uses the music track " ". In the 10th anniversary edition some geometry changes were made but the things population remained the same.

Walkthrough[edit]

Map of Helicopter Bay (original)
Map of Helicopter Bay (10th ed.)
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the shotgun, face to the right and shoot at the red light. Approach the north door to open the southern alcoves if you have not done so already, then enter the right one and use the lift to go down. At the end of this yard you will find a chaingun and boxes of ammo. (sector 4)
  2. Go north from the exit door until you see a silver ridge to the left. Press on the wall to the left of that ridge and take the lift down. The pillar will lower allowing you to get a soul sphere. (sector 69)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 155)
  2. facing east. (thing 159)
  3. facing south. (thing 160)
  4. facing north-east. (thing 164)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]