E1M2: Janus Complex (Deadly Standards)

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Deadly Standards maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Janus Complex is the second map of Deadly Standards. It was designed by Adam Windsor (Capellan) and uses the music track "Frantic" by John Weekley (PRIMEVAL). The par time defined in MAPINFO is 2:45.

Walkthrough[edit]

Map of Janus Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head to the nukage north of the red key and head east and north to a green armor and a stimpack. (sector 34)
  2. Head northwest of the starting room, shoot the barrels, and open the wall behind them for a radiation suit. (sector 79)
  3. In the southeast room, go to the southwest wall, lower it, and lower the lift to get a stimpack and shotgun shells. (sector 131)
  4. Open the door west of the nukage, then get on the south ledge and open the wall at the right side of it to find armor bonuses. (sector 190)
  5. In the northwest room, get to the southwest corner near the steps and lower the wall there to find passage to either ammo clips or a stimpack depending on your skill level. (sector 246)
  6. In the room north of the southeast room, get to the top and open the northeast wall to find rockets. (sector 341)
  7. At Secret #5, go on the wall to the north and lower it to get either a soul sphere or a medikit depending on your skill level. (sector 387)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 7, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 126)
  2. facing north. (thing 127)
  3. facing north-west. (thing 128)
  4. facing east. (thing 129)
  5. facing south-west. (thing 130)
  6. facing south. (thing 131)

Statistics[edit]

Map data[edit]

Things 352
Vertices 1918*
Linedefs 2048
Sidedefs 3044
Sectors 389
* The vertex count without the effect of node building is 1662.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]