E1M2: Mars Space Port (The Classic Episode, Part 2)

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The Classic Episode 2 maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: Mars Space Port is the second map of The Classic Episode, Part 2. It was designed by Jan Van der Veken and uses the music track "Kitchen Ace (And Taking Names)".

Walkthrough[edit]

Map of Mars Space Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Before you jump in the acid square, open a wall on the right of the bars on your left. Go up the lift, kill the imps and grab the armor and the shotgun. (sector 81)
  2. Between the acid pool and the blue key, up the stairs, shoot a switch that gives way to the other armor up on the square acid pool. (sector 145)
  3. Before the red key, on your right, open a wall for the soulsphere. (sector 178)
  4. Going to the soulsphere opens a wall on your right. (sector 190)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 13)
  2. facing east. (thing 14)
  3. facing west. (thing 15)
  4. facing east. (thing 16)

Statistics[edit]

Map data[edit]

Things 179
Vertices 1210*
Linedefs 1203
Sidedefs 1752
Sectors 234
* The vertex count without the effect of node building is 992.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

  • Originally released as a standalone WAD titled Doom Classic 11: Deimos Spaceport in July 2003.
  • The modified version in The Classic Episode, Part 2 fixes a mismatched ceiling flat near the red key.

Trivia[edit]

  • MAP01: Arctic (End Game) is an alternate version of this level by Anthony Soto based on an early draft when the layout was about 75% complete. Anthony's version contains completely different southern half to the map and adds a plasma gun.

See also[edit]

Sources[edit]

External links[edit]