E1M2: Submerged City (Town Infection: The Flooding)
From DoomWiki.org
| Town Infection maps |
|---|
Cleaning the Infection
|
| Mysteries Outside |
| Streets Massacre! |
| Hell Awaits! |
| Secret maps |
| Bonus maps |
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E1M2: Submerged City is the second map in the Cleaning the Infection episode of Town Infection: The Flooding. It was designed by Mike Ewer (Mik57) and uses the music track "". The par time defined in MAPINFO is 1:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 4, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing north. (thing 0)
Statistics[edit]
Map data[edit]
| Things | 483 |
| Vertices | 1405* |
| Linedefs | 1170 |
| Sidedefs | 2114 |
| Sectors | 198 |
* The vertex count without the effect of node building is 1080.
Things[edit]
This level contains the following numbers of things per skill level:
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