E1M2: Supply Station (Doom the Way id Did: The Lost Episodes)

From DoomWiki.org

DtWiD: The Lost Episodes maps
Knee-Deep in the Dead
The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.

E1M2: Supply Station is the second map of the Knee-Deep in the Dead episode in Doom the Way id Did: The Lost Episodes. It was designed by Lorenzo Davia (Ultimate Lorenzo).

Walkthrough[edit]

Map of Supply Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Open the door in front of you and kill any zombies and imps waiting in the entrance area, then go down the southern steps and continue south to reach a large nukage pool. Step through the nukage to the tech structure on the east side, then head round to its east end to find the blue keycard. Kill the imps and zombiemen that are released on the other side of the nukage, then go back to the blue steps and open the east door to enter a room with two more imps. Continue east through a blue door to kill some more zombies and imps, then proceed south up two sets of steps to find yourself on top of the tech structure you saw earlier. Head south to the opposite doorway to find an imp and one or two shotgun guys guarding the yellow keycard.

Go back to the entrance area and head north into a curved hallway, which leads to a room with tech columns. Open the yellow door here then go up the stairs in front of you and head south to drop into a pit containing the red keycard; taking it opens several monster closets that hold demons, imps and shotgun guys. Leave the pit through the west door, then go down some steps to enter a small maze-like area - you can leave quickly by heading east, south and east into the center of the maze, then go north-east to get back to the steps in the entrance area. Go back to the nukage pool and open the red door at the south end of the walkway, then follow the next hallway east and north to a staircase. Go down the stairs to a seemingly empty room and flip the switch in the north-west corner - this will open the exit door on the east side, but will also open several closets containing various monsters. Fight your way to the exit room to find some imps guarding the final button.

Other points of interest[edit]

When you get on top of the tech structure, drop into the central hole to find a chaingun, a backpack, a medikit and a box of bullets.

Secrets[edit]

  1. Open the door at the start and head north-west to a section of wall that looks gray instead of green. Use it to find health bonuses. (sector 179)
  2. From the entrance area, head south down the steps and you will hear a lift lower. Open the door to the east and get on the lift to the south. When it rises, you can get armor bonuses and a box of bullets. (sector 176)
  3. In the room with the blue door, press on the section of wall that is less brown than the rest to find an armor, a medikit and a box of shotgun shells. (sector 172)
  4. In the south-west maze area, head to the big room of the maze and into the north-west passage. Go west and north to the dead end, then use the right wall to find health bonuses and an armor. (sector 174)
  5. Press the switch in the final room to open the monster closets. Enter either of the northern closets and open the corner wall to find a medikit. (sector 170)

Bugs[edit]

The following multiplayer-only weapons have no flags set for any of the three difficulty classes, so they do not actually appear in the level: two shotguns (Things 1 and 241), a chaingun (240), and a rocket launcher (237).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 01:15 Andrea Rovenski (Cyberdemon531) 2014-10-03 l1e2-115.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 236)
  2. facing south-west. (thing 238)
  3. facing north-west. (thing 239)
  4. facing south-east. (thing 242)

Statistics[edit]

Map data[edit]

Things 243
Vertices 1058*
Linedefs 1150
Sidedefs 1563
Sectors 190
* The vertex count without the effect of node building is 958.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]