E1M2: The Reactor (Dawn of the Dead)

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Dawn of the Dead maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2: The Reactor is the second map of Dawn of the Dead. It was designed by Jan Van der Veken and uses the music track "Track 15" from Metaltech: Earthsiege.


Map of The Reactor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting room, shoot the UAC logo and the switch behind it to reveal a blur artifact. (sector 48)
  2. Open the door in the starting room and immediately open the wall to the right to get a box of shotgun shells. (sector 24)
  3. In the northwesternmost room, press the switch on the north wall to reveal a passage to the south, then turn east. Press on the wall to the east of the shotgun shells to find a switch, which will briefly lower a wall at the south end of the passage. Quickly run over there and use the wall to reach a secret room. Use the switches here to get a backpack and a chainsaw. (sector 28)
  4. The switch just north of the yellow key lowers a column containing imps and a soul sphere. To get the soul sphere, head to the room with the yellow door and press on the wall with green slime on it. Traverse the nukage until you reach the switch at the southwest end, then head all the way north from the switch to reach the soul sphere. (sector 170)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:29.31 Miguel Folatelli 2003-02-08 dod2_529.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing north. (thing 6)
  4. facing north. (thing 7)


Map data[edit]

Things 372
Vertices 1129*
Linedefs 1201
Sidedefs 1529
Sectors 207
* The vertex count without the effect of node building is 999.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]