E1M2: The Warehouse (The Beginning of the End (part 1))

From DoomWiki.org

The Beginning of the End (part 1) maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M2: The Warehouse is the second map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".


Map of The Warehouse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the area west of the start and go southwest. Open the south wall, then head east and use the terminal to find a chaingun. (sector 30)
  2. In the area east of Secret #1, after using the terminal, you will find a switch on its backside. Use that switch to lower the water to the east where you can get health bonuses. (sector 44)
  3. At the west end with the blood pool, open the south wall to find a radiation suit. (sector 113)
  4. In the hall with the crushers and pit falls, you will reach a part with three pits. Drop in the westernmost pit to find a light amplification visor and a megaarmor. (sector 145)
  5. At the east hall, once you get past the tech column with the red floor and health bonuses, open the southwest corner to get a rocket launcher. (sector 170)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:49.89 Nevanos 2013-01-03 end112-449.zip
NM 100S 4:57.29 vdgg 2011-03-12 end112s457.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 372)
  2. facing west. (thing 373)
  3. facing north. (thing 374)
  4. facing north. (thing 375)
  5. facing north-east. (thing 376)
  6. facing north-east. (thing 377)


Map data[edit]

Things 403
Vertices 1277*
Linedefs 1172
Sidedefs 1673
Sectors 173
* The vertex count without the effect of node building is 1026.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]