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BOBKDV2 maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.

E1M2 is the second map of BOBKDV2. It was designed by Bob Carter.


Map of E1M2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The sector into which the player teleports on teleporting into the exit room counts as a secret and is impossible to miss. (sector 50)


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain any proper secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.86 DidierTranber 2014-07-24 bobkdv22-043.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 65)
  2. facing north. (thing 66)
  3. facing north. (thing 67)
  4. facing north. (thing 68)
  5. facing south. (thing 69)
  6. facing south. (thing 70)


Map data[edit]

Things 175
Vertices 277*
Linedefs 287
Sidedefs 355
Sectors 51
* The vertex count without the effect of node building is 239.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


External links[edit]