E1M2 (Egypt)
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| Egypt maps |
|---|
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2 is the second map of Egypt. It was designed by Paul Ladas.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the hall west of the start, head north, then open the east wall to get a berserk pack. (sector 55)
- In the west room with the crushers, open the wall at the west side to find an imp. (sector 83)
- In the west room with the crushers, open the northeast wall to get rockets, boxes of shotgun shells, and boxes of ammo. (sector 85)
- At the exit, get the shotgun to the left to lower to an area with ammo clips, health bonuses, and shotgun shells. (sector 112)
- See Secret #4. (sector 114)
- See Secret #4. (sector 115)
- See Secret #4. (sector 116)
- At the exit, get the shotgun to the right to lower to a rocket launcher and radiation suits. (sector 117)
- See Secret #8. (sector 119)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | 0:25.29 | Revved | 2026-02-05 | knee2n025.zip | |
| UV max | 2:47.20 | Trevor Cheng (Daiyu Xiaoxiang) | 2013-03-09 | knee2-247.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on February 23, 2026.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 196)
- facing north-west. (thing 197)
- facing north-west. (thing 198)
- facing north-west. (thing 199)
Statistics[edit]
Map data[edit]
| Things | 200 |
| Vertices | 456* |
| Linedefs | 529 |
| Sidedefs | 715 |
| Sectors | 123 |
* The vertex count without the effect of node building is 413.
Things[edit]
This level contains the following numbers of things per skill level:
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