E1M2 (Rage Doom)

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Rage Doom maps
Episode 1
Episode 2

M1 M2 M5 M6 M7 M8 M9

Episode 3

M1 M2 M5 M7 M8 M9

This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2 is the second map in the first episode of Rage Doom. It was designed by Dan Krempel.

Walkthrough[edit]

Map of E1M2
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, shoot the wall immediately to the east - it opens, revealing a rocket launcher, a medikit, a box of bullets, and a backpack. (sector 93)
  2. After going through the blue door, go up the steps. Press the wall between the two computer screens to the north of this room - it opens, revealing a partial invisibility, a computer map, and a megaarmor. There is also a backpack on multiplayer. (sector 49)
  3. From #2, head down the lift and past a blue door. Further along the east wall is a secret door leading to two boxes of bullets, a medikit, and a soul sphere. (sector 77)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 170)
  2. facing north. (thing 193)
  3. facing south. (thing 194)
  4. facing west. (thing 195)
  5. facing west. (thing 196)
  6. facing south-west. (thing 197)
  7. facing east. (thing 198)
  8. facing east. (thing 199)
  9. facing east. (thing 200)
  10. facing east. (thing 201)
  11. facing south. (thing 202)
  12. facing north. (thing 203)

Statistics[edit]

Map data[edit]

Things 245
Vertices 552*
Linedefs 579
Sidedefs 755
Sectors 98
* The vertex count without the effect of node building is 485.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]