E1M2 (The Apocalypse Project)

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The Apocalypse Project maps
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
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E1M2 is the second map of The Apocalypse Project. It was designed by Daniel Hornbaker.

Walkthrough[edit]

Map of E1M2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The south-east of the starting area has a UAC door leading to a room with a secret door to the north (marked with a different texture) leading to a room with two medikits, 10 armor bonuses, five shotguns, two boxes of bullets, and a chaingun. (sector 55)
  2. The maze south of the exit has a secret door to the east of the room south-east of the health bonuses (it is slightly set back from the rest of the wall) leading to two boxes of bullets, two boxes of shotgun shells, and a partial invisibility. (sector 191)

Bugs[edit]

Due to a node builder error, there is a section of floor just inside the northwest computer building (near linedef 499) where the physical floor is higher than the visible floor, making the player walk on air.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:50.69 Serge Marudov (Never_Again) 2011-06-14 apocalyp_na.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Statistics[edit]

Map data[edit]

Things 365
Vertices 1192*
Linedefs 1238
Sidedefs 1837
Sectors 216
* The vertex count without the effect of node building is 972.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]