E1M3: Control Base (Doom Redemption)

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Doom Redemption maps
This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3: Control Base is the third map of Doom Redemption. It was designed by Simon Judd (sirjuddington) and uses his remix of "Kitchen Ace (And Taking Names)" from Doom as its music track.

Walkthrough[edit]

Map of Control Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeast area, go through the east wall and use the blue bar to find steps to a soul sphere. (sector 200)
  2. At the north end, go to the switch that opens the bars to the red key. When you backtrack, there will be new compartments open. Enter the first one on the west side and use the back wall to lower to the nukage. You will find a soul sphere and partial invisibility. (sector 171)
  3. After flipping the northeast switch, return to the room just after the starting room and use the northeast wall to find a lift leading to a megaarmor. (sector 223)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 27, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-east. (thing 249)
  2. facing south-east. (thing 250)
  3. facing north-east. (thing 252)
  4. facing north. (thing 254)
  5. facing west. (thing 256)
  6. facing south-east. (thing 258)
  7. facing south-east. (thing 260)
  8. facing east. (thing 264)
  9. facing south. (thing 266)
  10. facing north-east. (thing 268)
  11. facing east. (thing 270)

Statistics[edit]

Map data[edit]

Things 271
Vertices 1121*
Linedefs 1172
Sidedefs 1705
Sectors 237
* The vertex count without the effect of node building is 940.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]