This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
E1M3: Control Base is the third map of Doom Redemption. It was designed by Simon Judd (sirjuddington) and uses his remix of "Kitchen Ace (And Taking Names)" from Doom as its music track.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southeast area, go through the east wall and use the blue bar to find steps to a soul sphere. (sector 200)
- At the north end, go to the switch that opens the bars to the red key. When you backtrack, there will be new compartments open. Enter the first one on the west side and use the back wall to lower to the nukage. You will find a soul sphere and partial invisibility. (sector 171)
- After flipping the northeast switch, return to the room just after the starting room and use the northeast wall to find a lift leading to a megaarmor. (sector 223)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on September 27, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eleven spawn points:
- facing north-east. (thing 249)
- facing south-east. (thing 250)
- facing north-east. (thing 252)
- facing north. (thing 254)
- facing west. (thing 256)
- facing south-east. (thing 258)
- facing south-east. (thing 260)
- facing east. (thing 264)
- facing south. (thing 266)
- facing north-east. (thing 268)
- facing east. (thing 270)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 940.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
27
|
Shotgun guy |
20 |
24 |
32
|
Imp |
35 |
50 |
54
|
Lost soul |
0 |
0 |
2
|
Demon |
3 |
9 |
12
|
Spectre |
0 |
0 |
1
|
Cacodemon |
10 |
11 |
13
|
Baron of Hell |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
6
|
Chaingun |
5
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
3
|
4 shotgun shells |
15
|
Box of shotgun shells |
3
|
Box of rockets |
3
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
6
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
11
|
Supercharge |
3
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
2
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
27
|
Shotgun guy |
20 |
24 |
32
|
Imp |
35 |
50 |
54
|
Lost soul |
0 |
0 |
2
|
Demon |
3 |
9 |
12
|
Spectre |
0 |
0 |
1
|
Cacodemon |
10 |
11 |
13
|
Baron of Hell |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
6
|
Chaingun |
5
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
3
|
4 shotgun shells |
15
|
Box of shotgun shells |
3
|
Box of rockets |
3
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
6
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
11
|
Supercharge |
3
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
11
|
Teleport landing |
2
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]