E1M3: Dread Experiment (Forsaken Compound)

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Forsaken Compound maps
This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3: Dread Experiment is the third map of Forsaken Compound. It was designed by ivymagnapinna and uses the music track "Fallen Monuments" by Snaxalotl, from Stickney Installation.

Walkthrough[edit]

Map of Dread Experiment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main nukage area, head to the southeast corner and go through the wall. Follow the armor bonuses to medikits, a radiation suit, an energy cell, a box of ammo, and rockets. (sector 998)
  2. Go to the east side of the northwest room and use the lower of two terminals to open the north wall, which has a radiation suit and a backpack. (sector 540)
  3. On the northeast ledge of the main nukage area, look west and shoot the eyes. This reveals a switch southwest of the eyes, which in turn lowers the pillar with the megaarmor. (sector 840)
  4. In the east halls, head to the middle of the east wall and open it to find the red keycard, a plasma gun, and an energy cell pack. (sector 755)
  5. With the red keycard, return to the south corridor and open the red door. Take the lift up and walk north to a soul sphere. (sector 976)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 4:45.97 lirui1001 2025-01-13 forcom13-445.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on January 18, 2025.

Statistics[edit]

Map data[edit]

Things 471
Vertices 6333*
Linedefs 5539
Sidedefs 8428
Sectors 1057
* The vertex count without the effect of node building is 4681.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]