E1M3: E3M3 - Computer Lab (Switcheroom)
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Switcheroom maps |
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Knee-Deep in the Dead
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The Shores of Hell |
Inferno |
Thy Flesh Consumed |
E1M3: E3M3 - Computer Lab is the third map in the first episode of Switcheroom. It was designed by Micah Petersen (Jaws in Space) and is based on the layout of E3M3: Pandemonium. The par time defined in MAPINFO is 2:00.
Contents
Walkthrough[edit]
Essentials[edit]
Kill the approaching demon then go west into the neighboring room with the blue floor. Head north through a corridor of lights to a tan room, noting a spectre hiding in an alcove on the right-hand side, then head east through a cross-shaped opening and north down a staircase to the blue keycard; taking it will open closets behind you containing more spectres. Go back to the starting room and head down a staircase lined by barrels, then head north across a slanted bridge and go round the computer block in the next room to find another staircase. Climb the stairs to a pillared room with zombies, then continue north until you reach a blue door and open it to find zombiemen, shotgun guys and a demon guarding the exit door. Open the exit door to find one more demon guarding the exit switch for E1M4: E4M4 - Sladwall Inc..
Secret exit[edit]
Refer to secret #2 below for directions on reaching the secret exit to E1M9: E2M9 - Abandoned Outpost.
Other points of interest[edit]
Secrets[edit]
Official[edit]
- In the west hall, find an opening to the west to access the west side, which has a path going to a room with barrels and monsters. (sector 103) On Hurt Me Plenty skill level or higher, the room also contains one or two medikits.
- On the way to the rocket launcher in secret #1, there will be two switches at the east side of the area. Flip them both. The second switch will actually open the way to this secret, which is a small window in the maze north of the central region, in the nukage. Go to the north-east part of this maze and the window will be to the south. You can jump to the blue pad here to access the secret exit. (sector 201)
- Head west from the blue key room and use a beige wall to the north to find a rocket launcher. (sector 238) The secret also holds imps and spectres on Ultra-Violence and Nightmare.
Non-official[edit]
- From the start, head north up the steps to enter a room with a tall pillar. Press the concealed button on the north side of the pillar to lower it and get a computer area map.
- In the maze south of the blue key room, enter the westernmost passage to find a supercharge in a dead end.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | 0:36.63 | Brayden Hart (AD 79) | 2014-10-20 | s1r3-036.zip | |
UV speed (secret exit) | 0:15.77 | Andrea Rovenski (Cyberdemon531) | 2015-04-15 | s1r3s-015.zip | |
NM speed (normal exit) | 1:25.17 | Andrea Rovenski (Cyberdemon531) | 2015-04-15 | s1r3n125.zip | |
NM speed (secret exit) | 0:16.09 | Andrea Rovenski (Cyberdemon531) | 2015-04-15 | s1r3sn016.zip | |
UV max | 4:08.74 | Andrea Rovenski (Cyberdemon531) | 2015-04-10 | s1r3-408.zip | |
NM 100S | |||||
UV -fast | 4:39.60 | Mr. LBN | 2015-12-23 | s1r3f439.zip | |
UV -respawn | 3:50.77 | Andrea Rovenski (Cyberdemon531) | 2015-04-14 | s1r3r350.zip | |
UV Tyson | 4:57.86 | Joca64 | 2015-07-22 | s1r3t457.zip | |
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) | 1:22.60 | Serge Marudov (Never_Again) | 2014-11-18 | s1r3sp122.zip | |
NoMo (normal exit) | 0:21.86 | Andrea Rovenski (Cyberdemon531) | 2015-04-10 | s1r3o021.zip | |
NoMo (secret exit) | 0:07.97 | Kyle McAwesome | 2020-09-10 | s1r3so797.zip |
The data was last verified in its entirety on May 30, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 3)
- facing south-east. (thing 224)
- facing west. (thing 225)
- facing west. (thing 226)
- facing south. (thing 227)
- facing north. (thing 228)
Statistics[edit]
Map data[edit]
Things | 366 |
Vertices | 1038* |
Linedefs | 1199 |
Sidedefs | 1582 |
Sectors | 241 |
Things[edit]
This level contains the following numbers of things per skill level:
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