E1M3: Space Port (Dawn of the Dead)

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Dawn of the Dead maps
This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3: Space Port is the third map of Dawn of the Dead. It was designed by Jan Van der Veken and uses the music track "They're Going to Get You," composed for Doom by Robert Prince.

Walkthrough[edit]

Map of Space Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head out of the starting room and turn right. Press on the wall with the machinery to find a shotgun, a medikit, and a switch which will lower a rocket launcher and a box of rockets. (sector 46)
  2. Follow the gray path across the nukage as it goes east, then when you see a set of steps going south, take them. Follow this path east until you can head right, where you will find a switch. Flip this switch twice, then take the teleporter on the right. Outside, flip the switch you see and quickly run west into the cave. Enter the teleporter and grab the BFG9000 and yellow key. The sector behind the yellow door where the teleporter is counts as a secret. (sector 381)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 6:27.23 Dylan Gill (TheV1perK1ller) 2020-02-25 dod3-627.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 10)
  2. facing north. (thing 11)
  3. facing north. (thing 12)
  4. facing north. (thing 13)

Statistics[edit]

Map data[edit]

Things 463
Vertices 2415*
Linedefs 2476
Sidedefs 3423
Sectors 429
* The vertex count without the effect of node building is 2106.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]