E1M3: The Doomed Lab (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3: The Doomed Lab is the third map in the Deep into the Code of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "". In the 10th anniversary edition some geometry changes were applied but the things population remained the same, apart from the removal of 19 tall techno columns from the walls around the moat.


Map of The Doomed Lab (original)
Map of The Doomed Lab (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first room past the starting room, you will find a differently textured part of the eastern wall in the southeastern part of the area. Across this wall is a switch, blocked by blue bars. To get access to the switch, press another one placed southeast of the first switch and is blue-coded (it doesn't require the blue key to press it). Press the second switch and come back to the area with the first switch. The bars will be lowered, allowing you to use the switch. Press it and take the newly revealed elevator across it (where the differently colored wall originally was) up to get a green armor. (sector 41)
  2. Open the red door and take the lift down. Use a wall to the north until a lift lowers, then take it up to find boxes of rockets and a rocket launcher. (sector 146)
  3. In the last secret, if you go to the southwesternmost box of rockets, open the wall to the east to collect a megaarmor and a soul sphere. (sector 147)
  4. At the outside area, take the door leading east and go around until you reach the lever switch. Go back a bit and use the northern wall at the inner corner (southeast from the lever) to reveal a switch and a backpack. The switch temporarily lowers a lift to the north, which leads to another outside area with the secret exit. (sector 70)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:15.91 Memfis 2011-03-20 a1d3p015.zip Cross-listed from Pacifist
UV speed (secret exit) 0:25.94 MD922 2017-09-19 a1d3s-025.zip
NM speed (normal exit) 0:19.69 Ramon Demestre 2008-08-26 a1d3n019.zip
NM speed (secret exit) 1:49.86 DidierTranber 2011-07-02 a1d3sn149.zip
UV max 3:46.03 Kyle McAwesome 2011-09-18 a1d3-346.zip
NM 100S 4:22.77 vdgg 2020-03-10 a1d3s422.zip
UV -fast 5:03.23 DidierTranber 2011-07-02 a1d3f503.zip
UV -respawn 5:36.49 DidierTranber 2011-07-08 a1d3r536.zip
UV Tyson 12:09.66 Andrey Boldt (Hitherto) 2021-08-29 a1d31209.zip
UV pacifist (normal exit) 0:15.91 Memfis 2011-03-20 a1d3p015.zip
UV pacifist (secret exit) 0:27.69 Kyle McAwesome 2012-07-31 a1d3sp027.zip
NoMo (normal exit) 0:11.97 depr4vity 2020-02-21 a1d3o011.zip
NoMo (secret exit) 0:22.66 Kyle McAwesome 2016-06-11 a1d3so022.zip

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 277)
  2. facing east. (thing 278)
  3. facing west. (thing 279)
  4. facing south-west. (thing 280)
  5. facing south-west. (thing 281)
  6. facing south-west. (thing 282)
  7. facing south-west. (thing 283)
  8. facing south-west. (thing 284)


Map data[edit]


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]