E1M3: Toxin Refinery (Doom: The Way We Remember It)

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Doom: The Way We Remember It maps
Knee-Deep in the Dead
The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3: Toxin Refinery is the third map in the Knee-Deep in the Dead episode of Doom: The Way We Remember It. It was designed by Emma Essex (msx2plus).

Walkthrough[edit]

Map of Toxin Refinery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the steps to the yellow key room and quickly run to the west wall that has lowered. Open it and follow the steps to a pillar which has a soul sphere. (sector 40)
  2. Take the steps to the yellow key room and quickly run to the north wall that has lowered. Open it to find a rocket launcher and a box of rockets. (sector 143)
  3. Open the blue door near the start and open the southeast wall for this secret. Climb to get a box of shotgun shells and a door leading to armor bonuses, a box of rockets, partial invisibility, and a medikit. (sector 109)
  4. Head northeast of Secret #2 and flip the switch. Return to the starting point and head north across the bridge to open a wall leading to two secrets that lead to the secret exit. (sector 46)
  5. See Secret #4. (sector 147)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on June 19, 2022.

Statistics[edit]

Map data[edit]

Things 153
Vertices 1011*
Linedefs 1088
Sidedefs 1421
Sectors 188
* The vertex count without the effect of node building is 899.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]