E1M3 (Orpheus' Descent Into Hell)
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Orpheus' Descent Into Hell maps |
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This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3 is the third and final map of Orpheus' Descent Into Hell. It was designed by Shane.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The maze containing the blue key has a secret door in its northern part (near a barrel) which opens on shooting leading to a box of shotgun shells, a medikit, and an imp. (sector 62)
- The south-west of the maze containing the blue key has a secret door to the west (marked with a different texture) leading to a box of shotgun shells, a medikit, and an imp. There is also a chaingun in multiplayer. (sector 66)
- Opening the door to the blue key also opens up a trap with some demons in the room before the maze. This area has a secret door to the west (marked with grey sections of wall) leading to a backpack. (sector 73)
- Just before the exit is a secret door to the south leading to 1-5 shotgun guys, a chaingun (multiplayer only), and a red key. (sector 110)
- After going through the red door you will teleport to a small room with a secret door on the east wall (marked with a satyr) leading to a plasma rifle. (sector 120)
- After going through the teleporter behind the red door, head through the door to a room with several monsters. There is a secret door on the north wall which opens on shooting to reveal a light amplification visor and a BFG9000. (sector 39)
Secret exit: Heading towards secret #6 (above) closes a door to the east of this room which re-opens after 30 seconds, revealing the secret exit switch.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | 0:43.31 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3-043.zip | |
UV speed (secret exit) | 0:54.09 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3s-054.zip | |
NM speed (normal exit) | 1:11.57 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3n111.zip | |
NM speed (secret exit) | 1:25.43 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3sn125.zip | |
UV max | 1:53.51 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3-153.zip | |
NM 100S | 1:58.46 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3s158.zip | |
UV -fast | 2:07.54 | Erick Tenorio (GuyNamedErick) | 2018-04-23 | orpheus3f207.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The data was last verified in its entirety on December 12, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 144)
- facing north. (thing 145)
- facing north-east. (thing 146)
- facing west. (thing 147)
- facing north. (thing 149)
- facing east. (thing 150)
Statistics[edit]
Map data[edit]
Things | 156 |
Vertices | 680* |
Linedefs | 717 |
Sidedefs | 983 |
Sectors | 123 |
Things[edit]
This level contains the following numbers of things per skill level:
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