E1M3 (Rage Doom)

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Rage Doom maps
Episode 1
Episode 2

M1 M2 M5 M6 M7 M8 M9

Episode 3

M1 M2 M5 M7 M8 M9

This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3 is the third map in the first episode of Rage Doom. It was designed by Dan Krempel.


Map of E1M3
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room west of the start room has 6 columns to the south. The westernmost one can be lowered by pressing it, revealing a box of shotgun shells. (sector 14)
  2. The easternmost column can also be lowered by pressing it, revealing a soul sphere. (sector 15)
  3. The north-western corner of the room with the yellow key lowers on stepping on it, allowing access to a room with a switch. The switch opens up three room containing zombiemen, a rocket launcher, a megaarmor, and a door to a room with some rockets. (sector 58)
  4. From the yellow key room, run west and jump down into the start room. The middle column on the west wall of the room with #1 and #2 is briefly lowered, revealing a chaingun. (sector 16)
  5. After going through the yellow door, there is a secret door on the west just before the steps, leading to three shotgun guys (two on easy skill), 8 shotgun shells, and two boxes of bullets. (sector 70)
  6. The 'Poison' sign in the west of the red key room is a secret door, leading to a room with eight armor bonuses. (sector 106)
  7. The central part of the northern wall of #6 is a secret door leading to a demon and the secret exit. (sector 108)


The door in front of the normal exit does not require the blue key despite appearing as though it does.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains fourteen spawn points:

  1. facing east. (thing 25)
  2. facing north. (thing 31)
  3. facing north. (thing 194)
  4. facing east. (thing 195)
  5. facing west. (thing 196)
  6. facing north. (thing 197)
  7. facing east. (thing 198)
  8. facing east. (thing 199)
  9. facing south. (thing 200)
  10. facing west. (thing 201)
  11. facing west. (thing 202)
  12. facing south. (thing 203)
  13. facing south. (thing 204)
  14. facing south. (thing 205)


Map data[edit]

Things 216
Vertices 627*
Linedefs 689
Sidedefs 924
Sectors 110
* The vertex count without the effect of node building is 582.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]