E1M3 (Sillouhettes of Phobos)

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Sillouhettes of Phobos maps

This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3 is the third map of Sillouhettes of Phobos. It was designed by Michael Lundy and uses the music track " ".


Map of E1M3
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head south-east at the start, through a door, then turn north through a door, then west. At the end of the path it is possible to jump south to reach three separate platforms in turn, each of which counts as a secret. The first one contains an armor. (sector 83)
  2. The second platform (see #1) contains a chaingun. (sector 84)
  3. The third platform (see #1) contains a box of shotgun shells. (sector 85)
  4. In the east is a nukage passage whose southern fork leads to a lift to a door that leads to a backpack. (sector 74)
  5. At the top of the steps leading down to the aforementioned nukage passage is a room with a switch. This switch raises some stairs in the outside area surrounding the blue key area, leading to eight health bonuses, secen armor bonuses, and a soul sphere. (sector 130)
  6. The outdoor area near the blue key has a switch which reveals a radiation shielding suit south of the yellow key. (sector 154)
  7. Immediately south of the yellow key is a secret door leading to a cage with a cacodemon. (sector 312)
  8. West of the bridge leading to the exit is a nukage trench leading to a room with two teleporters. One leads back to near the blue door, the other (requiring the red key) leads to the area just south of the bridge. (sector 253)
  9. The switch to raise the bridge to the exit is contained in a crate room to the west. It is possible to walk on top of some of the crates - jumping on the brown one to the south lowers the adjacent grey one as a lift. From here it is possible to jump east onto another brown crate, where there is a secret door (marked by a grey crate texture) to a room with a switch, which briefly lowers a computer area map in the crate room (it can be lowered repeatedly). (sector 308)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains ten spawn points:

  1. facing north-west. (thing 290)
  2. facing south. (thing 291)
  3. facing north-east. (thing 292)
  4. facing south. (thing 293)
  5. facing east. (thing 294)
  6. facing south-west. (thing 295)
  7. facing south-west. (thing 296)
  8. facing east. (thing 297)
  9. facing north. (thing 298)
  10. facing south. (thing 299)


Map data[edit]

Things 352
Vertices 3009*
Linedefs 3257
Sidedefs 4398
Sectors 317
* The vertex count without the effect of node building is 2674.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]