E1M3 (TDUNN Series for Doom)
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TDUNN Series for Doom maps |
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This level occupies the map slot E1M3. For other maps which occupy this slot, see Category:E1M3.
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E1M3 is the first map of TDUNN Series for Doom. It was designed by Travers Dunne and Alister Dunne.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, head towards the door and open the north wall with ridges at the top for a shotgun and boxes of shotgun shells (the latter will not appear on Ultra-Violence or higher). (sector 50)
- Open the door, continue along the hallway, and flip the switch. The big hall with the intersection counts as a secret and is impossible to miss. (sector 45)
- Head west at the intersection and when the path goes north, go to the southwest corner for a lift down. This area has a backpack, as well as a box of shotgun shells and a box of ammo if you are playing on Hurt Me Plenty or lower. (sector 5)
- The switch inside Secret #3 opens some bars west of the blue key, with a megaarmor behind those bars. (sector 98)
- In the blue key room, face the east wall and shoot at the wall a bit south from the armor bonus but a bit north from the medikit. If you do it right, a section of the wall opens up. Head down the steps, take the lift, and flip the switch to get a chaingun and boxes of ammo (the boxes of ammo do not appear on Ultra-Violence or higher). When you step on the platform with the chaingun, a wall opens up leading back to the blue key room, which is the secret. (sector 128)
- Enter the small corridor with the shotgun south of the blue key and flip the switch. Return to Secret #3 and the path southwest will be available. In the next room, open the south wall to get armor bonuses, boxes of ammo, and a box of shotgun shells. Look out for demons that appear from the wall to the south. (sector 61)
- In the same room mentioned above, flip the switch and take the lift up to get a soul sphere. (sector 68)
- Jump into the courtyard below Secret #6 and flip the switch at the northeast side to open the east wall which has former humans and a chainsaw. (sector 70)
- In the yellow key area, enter the northwest corridor and use the switch there. Quickly leave the corridor and head through the lights just south of the corridor, which opens a wall at the southeast end of the area. Run up the steps there before the door closes to get to a room with a medikit, health bonuses, and a radiation suit. (sector 34)
- Follow the path beyond the radiation suit in Secret #9 and you will soon find a rocket launcher. (sector 13)
- In the room past the yellow door, use the fake exit switch to open the side closets. Enter the east closet and head north into a hall. After the second turn in the hall, lower the west wall to find armor bonuses and a computer area map. (sector 91)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:55.97 | Serge Marudov (Never_Again) | 2011-03-26 | t_dunn01_na.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 5, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eighteen spawn points:
- facing south. (thing 64)
- facing north. (thing 65)
- facing south. (thing 66)
- facing north. (thing 67)
- facing east. (thing 264)
- facing north. (thing 265)
- facing north. (thing 266)
- facing north-west. (thing 303)
- facing south. (thing 304)
- facing north. (thing 305)
- facing north. (thing 306)
- facing north. (thing 307)
- facing north. (thing 308)
- facing south. (thing 309)
- facing east. (thing 310)
- facing north-east. (thing 311)
- facing north-east. (thing 312)
- facing south-east. (thing 313)
Statistics[edit]
Map data[edit]
Things | 314 |
Vertices | 815* |
Linedefs | 857 |
Sidedefs | 1125 |
Sectors | 145 |
Things[edit]
This level contains the following numbers of things per skill level:
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