E1M4: Colosseum (The Wayfarer)
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| The Wayfarer maps |
|---|
E1M4: Colosseum is the fourth map of The Wayfarer. It was designed by Not Jabba and uses the music track "Ominous Wind" by Varis Alpha.
Contents
Walkthrough[edit]
Essentials[edit]
As soon as the level starts, grab the Might of Tysonius and use it to beat back the surrounding sabreclaws (who are joined by an iron lich on bringest them oneth (BTO) skill level or higher), then go inside the colosseum and head south down some large steps to one or two caged nitrogolems, before walking east to a podium where one or two ophidians are guarding a button. The button will raise some steps to the north-east, letting you climb up to a water stream that you can follow until it deposits you back outside. You will see a button in front of you, but it is not vital; instead, walk east to a raised platform then climb up the small crates next to it to get on top and reach a second button that will open a gate ahead. You may wish to collect the Sigil of Power in front of the gate before proceeding.
Go through the gate and head north-east past some gold pillars; two compartments containing golems will open behind you, and more golems and undead warriors will rise from the floor of the storage area ahead (joined by weredragons and fire gargoyles on BTO or higher). Go to the door in the north-west corner and enter the teleporter next to it, which will send you to the arena where you will face a serpent keeper and/or a lesser chaos serpent. Press the switch inside their compartment to open a door on the east side of the arena, then press a second switch behind that door to open the exits so you can leave.
Go through the west exit and step on the black platform on your right to go up to a room with weredragons, then look through either of the doorways in the east walls to see a pack of nitrogolems that block your path. Push past them to a hallway with a red carpet and follow it until you see a door open ahead to reveal a lesser serpent; also watch out for sabreclaws and undead warriors that teleport in behind you. Push the button on the wall west of the serpent's compartment to open a pair of doors behind you, but arm yourself before going through; weredragons and an iron lich are hiding ahead, and once you go outside they will be joined by ophidians, nitrogolems and one or two serpent keepers that teleport in. Go through the large gate at the east end and press the switch just behind it, then go back outside to see that a second switch has been revealed inside the middle set of crates; pressing it will open the bars behind the first switch, letting you go through to the exit.
Other points of interest[edit]
Secrets[edit]
- Enter the colosseum and head north to a room with crates. Use the torch on the west wall to lower a wall leading outside. This area has three crystal vials and three Morph Ovums. (sector 2883)
- Climb the crates in secret #1 all the way to the top and look north-east. Shoot the button that is just visible past a column to lower the bars below, then head that way. You can find Time Bombs of the Ancients and a quartz flask if you check the area to the south, and if you take the teleporter you can find a switch that lowers the bars to secret #4. (sector 2610)
- Go through the south-west hall in the colosseum all the way to the east. Go to the north-east corner and use the ring on the wall to reveal a teleporter. Take it to enter a courtyard with a mystic urn. (sector 2810)
- If you used the switch mentioned in secret #2, the bars to the right of secret #3 will be open. Go there to get a hellstaff, a Bag of Holding and greater runes. (sector 2833)
- In the big room at the north end of the colosseum, head to the north wall near the middle and find a brick that juts out. Use it to obtain it, then head east to the damaged wall and place the brick in. This lowers the wall next to that one, which has a map scroll. (sector 3345)
- At the north-east hall, head all the way south and behind the bloody room where the lesser serpent is. Use the north wall on that room and head back to the hall before. The inner room is open, with eight flame orbs and a teleporter back to the room with secret #3. (sector 207)
Bugs[edit]
Six nitrogolems (Things 372, 375, 378, 381, 384 and 387) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| SM speed | 00:58 | Kraflab | 2019-07-03 | w1f4p058.zip | Cross-listed from Pacifist |
| SM max | |||||
| BP speed | |||||
| BP max | |||||
| NM speed | |||||
| NM 100S | |||||
| Tyson | |||||
| Pacifist | 00:58 | Kraflab | 2019-07-03 | w1f4p058.zip | |
| NoMo | 00:43 | Kraflab | 2019-07-03 | w1f4o043.zip |
The data was last verified in its entirety on January 6, 2022.
Statistics[edit]
Map data[edit]
| Things | 617 |
| Vertices | 16763* |
| Linedefs | 16288 |
| Sidedefs | 28291 |
| Sectors | 3378 |
Things[edit]
This level contains the following numbers of things per skill level:
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