E1M4: Technical Dystropia (Mapgame)

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Mapgame maps
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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E1M4: Technical Dystropia is the fourth map of Mapgame. It was designed by Jason Allison (rf`).

Walkthrough[edit]

Map of Technical Dystropia
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Lower the dark green wall at the south end of the first area for a green armor. (sector 146)
  2. In the first building, enter the nukage and use the north wall with a ridge. Climb the steps to a berserk pack. (sector 41)
  3. Head west of the first area and to the steps. Use the northwest pole from the north or west sides, then head to the southwest wall to get a backpack. (sector 79)
  4. On the steps in the center of the map, open the north wall and head outside to get a rocket launcher and rockets. (sector 168)
  5. In the southwest hall, lower the wall with the face and take the lift up to the left wall. You will find armor bonuses. (sector 173)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:07.89 Bdubzzz 2021-09-07 m1g4-107.zip
NM speed
UV max 3:06.14 Vladimir Monakhov (skepticist) 2009-06-26 mapgame_lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Statistics[edit]

Map data[edit]

Things 317
Vertices 1639*
Linedefs 1601
Sidedefs 2512
Sectors 274
* The vertex count without the effect of node building is 1275.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]