E1M4: Temple of the Fallen Lords (HYMN)

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HYMN: HCP maps
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.

E1M4: Temple of the Fallen Lords is the fourth map of HYMN. It was designed by Jeff King (Egregor) and uses the music track "Tenebrae" from Ultima VIII: Pagan.

Walkthrough[edit]

Map of Temple of the Fallen Lords
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Yellow key[edit]

Take the Bag of Holding, torches and wand crystals if you need them, then follow the path north past some gargoyles and golems until you reach a clearing with a water pool; take the east path at this point and push past an undead warrior to get to the temple entrance. Drop into the water and head south through a wooden door, then follow the stream east until you get to a stone column with the yellow key on top of it. Take the ethereal crossbow behind the column and kill a waiting nitrogolem (or ophidian on bringest them oneth (BTO) skill level or higher), then activate the lift behind it to go up to a room with a switch that will lower the column you just passed. You cannot activate the lift from above, so follow the nearby tunnel to a section made of sand blocks and push it to open a hidden door leading outside, then follow the water stream in front of you to get back to the entrance area. After dropping down a waterfall, look right to see a step with wand crystals and pull the chain switch here to open some bars blocking a doorway that leads back indoors. Go past those bars and turn left to collect the yellow key, but watch out for a closet with golems (or sabreclaws and ophidians on thou art a smite-meister (SM) or higher) that opens behind you.

Green key[edit]

Follow the water west to a yellow key door, open it and kill a weredragon hiding behind the column in front of you then go up the steps to a chain switch; pulling it will raise a bridge between the temple entrance and a large platform in the middle of the water. To reach the bridge, drop down from the chain switch and head north to some stone steps, climb them then run east over some platforms to get to the north-east edge of the platform. Cross the bridge and you will see a wall on your right open to reveal a disciple of D'Sparil - step through this wall and pull a chain switch on your right to open some nearby bars, then quickly go back through the wall and run south to a ledge below before following it round to a doorway that only stays open for a few seconds. Once through, go down the stairs to a silver door and pass through it (it will close behind you) to enter the main temple.

Destroy four approaching golems (or sabreclaws on BTO or higher), then head straight forward through the lava to the central island before proceeding west through a second pool. Once you reach a rock wall, go up the steps on your right, noting two undead warriors waiting behind the right-hand wall, to a ledge overlooking the central island then press the button in the east alcove. Go back down the stairs to see that a wall has lowered revealing fire gargoyles and one or more disciples, then activate the lift behind this wall to go up to a lava channel - you can run north from here to land on a ledge below with the green key.

Blue key[edit]

Go back to the central island and press the button here, which will lower a lift in the south-west corner, then ride that lift up and drop into the circular blue room ahead - the blue key is on a pillar in this room. As soon as you land, step to your right to open a nearby door with three weredragons, then go through that door to a junction and turn left to see a lift. Ride that lift up and walk forward, which will lower the floor to reveal another weredragon, then wait for the floor to rise again and go to a window overlooking the blue room to find another button that you can press - this will open a compartment by the opposite window holding disciples. Drop into the room and head through the north-west door again, turn right at the junction and open the door ahead to get back to the central island, then activate the south-west lift again and ride it up to the compartment you opened earlier. Enter the teleporter here to get to the blue key. Watch out for fire gargoyles (or weredragons on SM or higher) that teleport in around you.

Head back to the central island, then run through the lava into the south tunnel and follow it round to a door between two green gizmos. Open this door and activate the lift behind it to go up to a small room, press the button here then enter the teleporter next to it to be sent to a dark tunnel. Destroy one or two sabreclaws to your left, open the door behind them to confront some gargoyles then open another door to the north (requiring the blue key) to face some nitrogolems. Climb the curved staircase here and cross a bridge, ready to face fire gargoyles and/or disciples and nitrogolem ghosts that appear to your left, then press the button in the west wall to lower a lift on the central island. Go to that lift and ride it up, then enter the magma teleporter at the top to end the level.

Other points of interest[edit]

Additional volcanoes are added around the central island on SM or higher.

After passing through the silver door to the central island area, look left or right to see two doorways. The west doorway leads to an energy orb, which will reveal ophidians guarding a dragon claw when taken, while the east doorway leads to an enchanted shield.

Go through the north-west door from the blue room and open a smaller door on your right to find lesser runes and a hellstaff.

Secrets[edit]

  1. Head to the steps west of the yellow key and go to the bars. The waterfall nearby will lower. Ride it up to get a Morph Ovum. (sector 666)
  2. Press the button on the central island to lower a lift to the south-west, then ride that lift up. When you leave the lift, an undead warrior is revealed in a compartment to the east of the lift. Jump to this compartment and you will teleport to the north end of the map. Take the lift up and follow the water down to get a Tome of Power. (sector 701)
  3. Climb the curved steps west of the central island, then jump to the block to the south-east to get a Morph Ovum. (sector 35)
  4. Open the wall to the north of the green key and open the door to the left to get a Tome of Power. (sector 87)
  5. Open the blue key door and climb the curved staircase. Jump towards the gray wall on the right and you will get a quartz flask. (sector 65)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
NM 100S
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 583
Vertices 5494*
Linedefs 5586
Sidedefs 8858
Sectors 996
* The vertex count without the effect of node building is 4573.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]