E1M4: The Office (Sacrifice)
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Sacrifice maps |
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This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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E1M4: The Office is the fourth map of Sacrifice. It was designed by Ty Halderman and Robert Taylor.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go through the door to the east of the start room. To the east is an area blocked by a low wall of varying height. Pressing the southernmost part of this wall lowers it, allowing access to this area, where there are 16 shotgun shells and a box of bullets. (sector 259)
- In the south of the level is a long area with four structures. Take the northernmost of the paths heading east from this area, turn left at the junction, press the switch at the end of this path, double back, head north then east, step on the raised section of floor to lower the wall to the south, head south then east to a door. Go through this door and head west up some stairs then up a second staircase. Now walk east along the ledge to reach a soul sphere. After getting it, drop down, head west, and press the switch to return to the area with the four structures. (sector 193)
- The northernmost of the four aforementioned structures can be opened by pressing the shiny section of wall on its north-east side. Inside is a zombieman or 1-2 imps. (sector 2)
- The south-eastern wall of #3 opens on pressing, revealing a stimpack and eight shotgun shells. There is also a spectre here on hard skill. (sector 204)
- Go through the door immediately west of #3. Pressing the south side of the southern platform in this room lowers the northern platform, on which lies a partial invisibility. (sector 176)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 8:14.69 | Chris Ratcliff (Ryback) | 2011-09-01 | sacr-ryb.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 5, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 385)
- facing north. (thing 386)
- facing north. (thing 387)
- facing north. (thing 388)
- facing south. (thing 389)
- facing north. (thing 390)
- facing west. (thing 391)
- facing west. (thing 392)
Statistics[edit]
Map data[edit]
Things | 404 |
Vertices | 1521* |
Linedefs | 1518 |
Sidedefs | 2194 |
Sectors | 277 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The north-western portion of the map with the crate room has a resemblance to, and was a possible influence on, Halderman's TNT: Evilution map Shipping/Respawning.