E1M4: The Scum Pits (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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E1M4: The Scum Pits is the fourth map in the first episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".


Map of The Scum Pits
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the western hall, go towards the switch, which will darken the room and lower a wall to the west. When this wall lowers all the way, get on it and it will rise up. Get the green armor and health bonuses for the secret. (sector 81)
  2. Head to the northern section of the map, but do not go on the gray platform yet. Drop into the nukage, then head to the middle and through the passage containing health bonuses. Use the switch at the end, then return to the door that lead to the gray platform. Run across the gray platform all the way to the other ledge and pick up the invulnerability for the secret. Note that the platform will be lowering section by section as you go, so you only have one shot. Furthermore, the switch in the nukage is what opens up the secret itself, so you need to use it before getting on the lowering platform. (sector 101)
  3. Head north from the start and jump into the big nukage pit. Head east, then through the southeast tunnel. At the end, the northeast platform counts as a secret. (sector 108)
  4. Climb the steps south of Secret #3 and head south, then west on the higher section of nukage. Keep heading west, and you will be able to reach an area beyond a lowering wall with six health bonuses. Take the lift up and open the wall, then head northwest to get a computer area map. (sector 152)
  5. In the red room just before the exit, there is a misaligned wall to the northwest. Use it to find a lift leading to a ledge with a backpack. (sector 208)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:56.03 Trevor Cheng (Daiyu Xiaoxiang) 2012-12-25 end114-656.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 170)
  2. facing north. (thing 216)
  3. facing north. (thing 374)
  4. facing north-west. (thing 375)
  5. facing south-east. (thing 376)
  6. facing south-west. (thing 400)


Map data[edit]

Things 407
Vertices 1177*
Linedefs 1211
Sidedefs 1784
Sectors 216
* The vertex count without the effect of node building is 1006.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]