E1M4: Tower Colony (Lagomorphs of Gor)

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Lagomorphs of Gor maps
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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E1M4: Tower Colony is the fourth and final map of Lagomorphs of Gor. It was designed by Woolie Wool and uses the music track "Fight" by Robert Prince, from Duke Nukem II. The par time defined in MAPINFO is 6:00.

Walkthrough[edit]

Map of Tower Colony
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the east end of the starting room, then go back to the start, head through the west arch, then quickly run back to the east room. Run south to get demonic daggers and a berserk pack. (sector 46)
  2. A rocket launcher and rockets are on a pillar west of the blue key. To get these items, in the hall south of the blue key with the column, open the column from the northeast side to find a switch. This will lower the rocket launcher and rockets. (sector 86)
  3. Drop into the nukage from the blue key and head west and north into a corridor. Lower the lift to get skullchests, a backpack, a box of shotgun shells, and a box of ammo. (sector 108)
  4. At the west side with a bridge to a switch, drop into the nukage and go southeast to a lift leading to demonic daggers, a megaarmor, a box of rockets, and a medikit. (sector 326)
  5. Enter the blinking metal maze from the southwest end and immediately turn north. Lower the long wall to the north to find a passage east to skullchests, an unholy bible, and a switch. (sector 209)
  6. After using the switch in Secret #5, return to the starting area. A new corridor between blue lights is to the north. Take it to get chi gems and a soul sphere. (sector 16)
  7. In the red key building, go to the northwest corner and use it to find a switch. After using it, head to the exit area and there will be an alcove to the northwest with unholy bibles, a computer area map, a box of shotgun shells, a box of rockets, and a switch. The switch crushes the imps in the far windows that overlooked the red key building, and actually counts as a secret sector itself, however this secret sector with the switch is not accessible. (sector 454)
  8. See Secret #7. (sector 463)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 29, 2025.

Statistics[edit]

Map data[edit]

Things 424
Vertices 3129*
Linedefs 3006
Sidedefs 4539
Sectors 464
* The vertex count without the effect of node building is 2480.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]