E1M4 (The Apocalypse Project)

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The Apocalypse Project maps
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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E1M4 is the fourth map of The Apocalypse Project. It was designed by Daniel Hornbaker.

Walkthrough[edit]

Map of E1M4
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the arch east of the yellow key, staying towards the north side drops you down to an area with some imps and some health bonuses. There is a secret door in the north-east here (marked with a greenish texture) leading to a box of rockets and three zombiemen, and also allowing access to three areas that overlook the blue key area. (sector 507)

Bugs[edit]

100% items is not achievable on this level from pistol start as two armor bonuses (Things 193 and 194) are on top of an inaccessible platform. They are obtainable by bringing a rocket launcher and plenty of health and armor from a previous map and performing two rocket jumps on wall linedef 58 onto platform sector 9, and again from linedef 535 onto sector 57.

Running across the collapsing bridge (sector 461) to the east area and then swiftly pressing the buttons causes the now rising bridge pieces to not fully extend, as they will stop at what the height was of the collapsing bridge at the time of the button presses. Fortunately, raising the bridge pieces is unnecessary, as running with enough speed towards the door is enough to cross the gap.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:44.66 Serge Marudov (Never_Again) 2011-06-14 apocalyp_na.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Statistics[edit]

Map data[edit]

Things 336
Vertices 2044*
Linedefs 2218
Sidedefs 4143
Sectors 526
* The vertex count without the effect of node building is 1717.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]