E1M5: Combat Station (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code
The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
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E1M5: Combat Station is the fifth map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track "". In the 10th anniversary edition this level received changes in both geometry and things population.


Map of Combat Station (original)
Map of Combat Station (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the northwest section of the diamond-shaped hub and open the inner wall in the middle to find shotgun shells and a megaarmor. (sector 7)
  2. To get the soul sphere in the middle pillar in the outside area to the west of the hub, use the lift to the south, then go south to the next junction, but double-back and ride the lift back up. Quickly head west and through the teleporter to get the soul sphere. (sector 55)
  3. In the southernmost area with the red switch (behind the blue door in the hub area), grab a radiation suit and enter the nukage. While facing the switch that raises the bridge to the red switch, open the brown wall to your right (east) to find a chainsaw, ammo, and another radiation suit. Press on the door to access the next secret. (sector 129)
  4. By pressing the door in the previous secret, you open up another room near the red switch, which has shotgun guys, shotgun shells, and another switch that will open that door. (sector 135)
  5. Now return to Secret #3 and go through the open door to find a plasma gun and lots of energy cells. (sector 132)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:54.06 Kyle McAwesome 2014-08-31 a1d5-154.zip
NM speed
UV max 4:29.94 Kyle McAwesome 2011-09-18 a1d5-429.zip
NM 100S 4:30.71 Kyle McAwesome 2014-09-11 a1d5s430.zip
UV -fast 4:53.91 Ricardo Bischoff (Rizera) 2011-07-08 a1d5f453.zip
UV -respawn
UV Tyson 12:09.57 Kyle McAwesome 2011-08-01 a1d5t1209.zip
UV pacifist
NoMo 1:22.77 Kyle McAwesome 2013-06-20 a1d5o122.zip

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 222)
  2. facing south. (thing 223)
  3. facing south. (thing 224)
  4. facing south. (thing 225)
  5. facing north-east. (thing 226)


Map data[edit]


This level contains the following numbers of things per skill level:

Original ed.:

10th ann.ed.:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]