E1M5: Combat Station (2002 A Doom Odyssey)
From DoomWiki.org
2002 A Doom Odyssey maps |
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Deep into the Code
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The Road to Eternity |
The Evil Unleashed |
The Search for Stephanie (original) Torment Ultima (10th ed.) |
Bonus ZDoom levels |
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
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E1M5: Combat Station is the fifth map in the Deep into the Code episode of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses his music track "Sexy!". In the 10th anniversary edition this level received changes in both geometry and things population.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the northwest section of the diamond-shaped hub and open the inner wall in the middle to find shotgun shells and a megaarmor. (sector 7)
- To get the soul sphere in the middle pillar in the outside area to the west of the hub, use the lift to the south, then go south to the next junction, but double-back and ride the lift back up. Quickly head west and through the teleporter to get the soul sphere. (sector 55)
- In the southernmost area with the red switch (behind the blue door in the hub area), grab a radiation suit and enter the nukage. While facing the switch that raises the bridge to the red switch, open the brown wall to your right (east) to find a chainsaw, ammo, and another radiation suit. Press on the door to access the next secret. (sector 129)
- By pressing the door in the previous secret, you open up another room near the red switch, which has shotgun guys, shotgun shells, and another switch that will open that door. (sector 135)
- Now return to Secret #3 and go through the open door to find a plasma gun and lots of energy cells. (sector 132)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:54.06 | Kyle McAwesome | 2014-08-31 | a1d5-154.zip | |
NM speed | |||||
UV max | 4:29.94 | Kyle McAwesome | 2011-09-18 | a1d5-429.zip | |
NM 100S | 4:30.71 | Kyle McAwesome | 2014-09-11 | a1d5s430.zip | |
UV -fast | 4:53.91 | Ricardo Bischoff (Rizera) | 2011-07-08 | a1d5f453.zip | |
UV -respawn | |||||
UV Tyson | 12:09.57 | Kyle McAwesome | 2011-08-01 | a1d5t1209.zip | |
UV pacifist | |||||
NoMo | 1:22.77 | Kyle McAwesome | 2013-06-20 | a1d5o122.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 222)
- facing south. (thing 223)
- facing south. (thing 224)
- facing south. (thing 225)
- facing north-east. (thing 226)
Statistics[edit]
Map data[edit]
Original ed.:
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10th ann.ed.:
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Things[edit]
This level contains the following numbers of things per skill level:
Original ed.:
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10th ann.ed.:
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