E1M5: Communications Lab (NJ Doom)
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NJ Doom maps |
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Come out fighting
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Blood, Guts 'n' Gory |
Oh Hell |
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
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E1M5: Communications Lab is the fifth map in the Come out fighting episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the north-east of the level is a soul sphere on a ledge. East of this ledge is a secret door in the south wall (marked with a slightly lighter texture) leading to a plasma rifle and an energy cell pack. (sector 72)
- The soul sphere itself can be reached via a secret door in the north wall to the west (also marked with a slightly lighter texture). Both the sector immediately after the door and the ledge itself count as separate secrets. (sector 77)
- See #2. (sector 74)
- In the north-west of the level is a maze, at the north-east corner of which are two secret doors (marked by light grey supports) leading to a berserk. (sector 144)
- After going through the blue door it is necessary to press a switch to open a door to the east. Behind this door is a secret door on the north wall (marked with a different texture) leading to a box of rockets, a rocket launcher, a backpack and an invulnerability. (sector 187)
- The partially-opened door immediately before the exit counts as a secret and is impossible to miss. (sector 11)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-east. (thing 13)
- facing south-west. (thing 14)
- facing north-west. (thing 15)
- facing west. (thing 16)
- facing south. (thing 17)
- facing east. (thing 18)
Statistics[edit]
Map data[edit]
Things | 349 |
Vertices | 1490* |
Linedefs | 1630 |
Sidedefs | 2111 |
Sectors | 312 |
Things[edit]
This level contains the following numbers of things per skill level:
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