E1M5: HR e1entry.wad (E1 Contest)

From DoomWiki.org

E1 Contest maps
Episode 1
Episode 2

M1 M2 M3 M4 M5 M6

This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M5: HR_e1entry.wad is the fifth map in the first episode of E1 Contest. It was designed by Harvey Riddle.

Walkthrough[edit]

Map of HR_e1entry.wad
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 166)
  2. (sector 180)

Bugs[edit]

The following multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 108)
  2. facing east. (thing 109)
  3. facing west. (thing 110)
  4. facing south. (thing 111)
  5. facing west. (thing 112)
  6. facing south-west. (thing 113)
  7. facing north-west. (thing 114)
  8. facing north. (thing 115)

Statistics[edit]

Map data[edit]

Things 161
Vertices 684*
Linedefs 798
Sidedefs 1053
Sectors 183
* The vertex count without the effect of node building is 607.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]